Recoil: Difference between revisions
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Recoil is the | Recoil is the backwards momentum and kick that is applied to a weapon when in reaction to a bullet or projectile being fired. | ||
=== | ===Gameplay Details=== | ||
----Each projectile weapon has different recoil depending on its weight, caliber, and rate of fire. Crouching, going prone, or supporting the weapon on a surface can mitigate this recoil somewhat. Machine guns must have their bipods extended to get the full benefit of recoil reduction. | |||
Latest revision as of 22:04, 24 July 2018
Recoil is the backwards momentum and kick that is applied to a weapon when in reaction to a bullet or projectile being fired.
Gameplay Details
Each projectile weapon has different recoil depending on its weight, caliber, and rate of fire. Crouching, going prone, or supporting the weapon on a surface can mitigate this recoil somewhat. Machine guns must have their bipods extended to get the full benefit of recoil reduction.