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=== ANTIMATTER GAMES === | |||
'''Lead Programmer & Lead Game Designer''' | |||
* Sturt Jeffery | |||
'''Lead Level Designer''' | |||
* Robert Chudalla | |||
'''Producer''' | |||
* Jack Hackett | |||
'''Programmers''' | |||
* Nate Steger | |||
* Austin Ware | |||
* Callum Coombes | |||
'''Additional Programming''' | |||
* Marlon van der Berg | |||
'''Level Designers''' | |||
* Will Bullen | |||
* Elliot Burgess | |||
'''Environment Artists''' | |||
* Thorsten Hartrampf | |||
* Jan-Philipp Küppers | |||
* Glynn Richards | |||
'''Additional Environment Art''' | |||
* Sam Prescott | |||
* Will Bullen | |||
* Tom Wydeven | |||
'''Weapon Artist''' | |||
* Pedro Amorim | |||
'''Additional Weapon Art''' | |||
* Yaniv Dekel | |||
'''Vehicle Artist''' | |||
* Tom van de Wijdeven | |||
'''Character Artist''' | |||
* Ben Dalling | |||
'''Technical & Particle Artist''' | |||
* Jan-Philipp Küppers | |||
'''Additional Technical Art''' | |||
Conrad Hughes Charles Greivelding | |||
'''Lead Animator''' | |||
* Ross Martin | |||
'''Additional Animation''' | |||
* Ben Wardle | |||
* George Nwosisi | |||
'''Lead Video Designer''' | |||
* Richard Dawson | |||
'''Video Designer''' | |||
* Conrad Hughes | |||
'''Additional Video Design''' | |||
* Sam Denvir | |||
'''2D Art & UI Designers''' | |||
* Richard Dawson | |||
* Tibo Jansingh | |||
* Conrad Hughes | |||
'''Additional Concept Art''' | |||
* Darren Myners | |||
'''Associate Producer''' | |||
* Toby Ellis | |||
'''Director of Operations''' | |||
* Rich Barham | |||
'''Operations Manager''' | |||
* Elly Flower | |||
'''Operations Co-Ordinator''' | |||
* Tracy Dobson | |||
'''Additional Operations''' | |||
* Chia Steger | |||
'''Additional QA''' | |||
* Lukas Stratmann | |||
'''Game Design''' | |||
* Jack Hackett | |||
'''Additional Game Design''' | |||
* Will Bullen | |||
* Elliot Burgess | |||
'''Writing''' | |||
* Jack Hackett | |||
* Toby Ellis | |||
'''Special Thanks''' | |||
* Carson Ware | |||
* Cathy Ellis | |||
* Charly Webster | |||
* Chia Steger | |||
* Edd Hurst | |||
* Gita du Toit | |||
* Jesse van Dongen | |||
* Josh ‘Clev’ Ralls | |||
* Kathleen O'Connell | |||
* Kerry Bird | |||
* Lt. John Gabb | |||
* Marvin Rojas | |||
* Melanie Ziegler Dalling | |||
* Mike Martin | |||
* Mike ‘Mole’ Postons | |||
* Nam Ngô of Vietnam Rider | |||
* Natasha Anne Denvir | |||
* Oto Seiler | |||
* Paul Nunnery | |||
* Tim Port & the Tremough Innovation Centre | |||
* The Helicopter Museum, Weston-Super-Mare | |||
* Tony Gillham | |||
* Verena Berghoff | |||
* Virgil Cain | |||
'''Rising Storm 2 Babies''' | |||
* Albert ‘Bertie’ Barham | |||
* Ella Steger | |||
* Soren Jeffrey | |||
=== TRIPWIRE INTERACTIVE === | |||
'''President''' | |||
* John Gibson | |||
'''Vice President''' | |||
* Alan Wilson | |||
'''Lead Designer''' | |||
* Adam Hatch | |||
'''Additional Design''' | |||
* Jared Creasy | |||
* Mike Stone | |||
* Kevin Butt | |||
'''Marketing Director''' | |||
* Mike Schmidt | |||
'''Community Manager''' | |||
* Jared Creasy | |||
'''Additional Community Management''' | |||
* Mia Quattrochi | |||
'''Audio Director''' | |||
* Mark Muraski | |||
'''Sound Designer''' | |||
* Ryan See | |||
'''US Music Composer''' | |||
* Lennie Moore | |||
'''Vietnamese Music Composer''' | |||
* Chris Rickwood | |||
'''Lead Programmer''' | |||
* Andrew Ladenberger | |||
'''Principle Engine Programmer''' | |||
* Sakib Saikia | |||
'''Senior Programmer''' | |||
* Josh Rowan | |||
'''Senior Software Engineer''' | |||
* Christian Schneider | |||
'''Additional Effects Support''' | |||
* Santiago Sanchez | |||
'''Production Director''' | |||
* Jimi Doss | |||
'''Producer''' | |||
* Mike Stone | |||
'''Associate Producer''' | |||
* Thomas Dahlberg | |||
'''Junior Accountant''' | |||
* Amanda Harrison | |||
'''QA Manager''' | |||
* Sean Manzano | |||
'''Lead QA''' | |||
* James LaMarr | |||
'''QA''' | |||
* Donal Gordon | |||
* Ian Kaleta | |||
=== Giant Studios === | |||
'''Producer''' | |||
* Candice Alger | |||
'''Production Supervisor''' | |||
* Matt Madden | |||
'''Technical Producer''' | |||
* Sarah Mattes | |||
'''Mocap Supervisor''' | |||
* Kevin Cushing | |||
'''Mocap Technical Director''' | |||
* Ken Murano | |||
'''Mocap AD''' | |||
* Scott Owen | |||
'''Realtime System Operator''' | |||
* Connor Murphy | |||
'''Database''' | |||
* Crystal Rainone | |||
'''Calibration / Talent Prep / Realtime System Operators''' | |||
* Ryan Adams | |||
'''Calibration / Talent Prep / Stage Assistant''' | |||
* Andrew Hepp | |||
'''Motion Editors''' | |||
* Carol Madrigal | |||
* Alan Hodges | |||
* Chris Stalwart | |||
'''MoCap Actor''' | |||
* Kevin Dorman | |||
'''Special Thanks''' | |||
* Al Nelson | |||
* Jonathan Betancourt | |||
* David Goldfarb | |||
* Cody Owens | |||
----''Uses Bink Video, Copyright ©1997-2017 by RAD Game Tools, Inc.'' | |||
''“Run Through the Jungle” by Creedence Clearwater Revival courtesy of Concord Music Group, Inc.'' | |||
''Thanks to Vietnam War National Archives'' ''<nowiki>https://archive.org/details/gov.archives.arc.1663615</nowiki> Additional thanks to <nowiki>http://mjranum-stock.deviantart.com/</nowiki>'' | |||
''This software product includes Autodesk® Human IK® property of Autodesk, Inc.'' ''©2017, Autodesk, Inc. Autodesk, “Autodesk® Human IK®“'' ''is a registered trademark or trademarks of Autodesk, Inc. All rights reserved.'' | |||
''Powered by Wwise ©2006-2017 Audiokinetic Inc. All rights reserved.'' | |||
''Unreal® Engine, Copyright ©1998 – 2017, Epic Games, Inc. All rights reserved.'' ''Unreal® is a registered trademark of Epic Games, Inc.'' | |||
''Steam®, Steamworks® and the Steamworks logo are registered trademarks of'' ''Valve Software Inc. in the USA and other countries.'' ''All rights reserved. ©2017 Valve Corporation.'' | |||
''Red Orchestra, Rising Storm ©2006-2017 by Tripwire Interactive.'' ''Red Orchestra® and Rising Storm® are registered trademarks of'' ''Tripwire Interactive in the USA and other countries. All rights reserved.'' |
Latest revision as of 19:57, 20 July 2018
ANTIMATTER GAMES
Lead Programmer & Lead Game Designer
- Sturt Jeffery
Lead Level Designer
- Robert Chudalla
Producer
- Jack Hackett
Programmers
- Nate Steger
- Austin Ware
- Callum Coombes
Additional Programming
- Marlon van der Berg
Level Designers
- Will Bullen
- Elliot Burgess
Environment Artists
- Thorsten Hartrampf
- Jan-Philipp Küppers
- Glynn Richards
Additional Environment Art
- Sam Prescott
- Will Bullen
- Tom Wydeven
Weapon Artist
- Pedro Amorim
Additional Weapon Art
- Yaniv Dekel
Vehicle Artist
- Tom van de Wijdeven
Character Artist
- Ben Dalling
Technical & Particle Artist
- Jan-Philipp Küppers
Additional Technical Art
Conrad Hughes Charles Greivelding
Lead Animator
- Ross Martin
Additional Animation
- Ben Wardle
- George Nwosisi
Lead Video Designer
- Richard Dawson
Video Designer
- Conrad Hughes
Additional Video Design
- Sam Denvir
2D Art & UI Designers
- Richard Dawson
- Tibo Jansingh
- Conrad Hughes
Additional Concept Art
- Darren Myners
Associate Producer
- Toby Ellis
Director of Operations
- Rich Barham
Operations Manager
- Elly Flower
Operations Co-Ordinator
- Tracy Dobson
Additional Operations
- Chia Steger
Additional QA
- Lukas Stratmann
Game Design
- Jack Hackett
Additional Game Design
- Will Bullen
- Elliot Burgess
Writing
- Jack Hackett
- Toby Ellis
Special Thanks
- Carson Ware
- Cathy Ellis
- Charly Webster
- Chia Steger
- Edd Hurst
- Gita du Toit
- Jesse van Dongen
- Josh ‘Clev’ Ralls
- Kathleen O'Connell
- Kerry Bird
- Lt. John Gabb
- Marvin Rojas
- Melanie Ziegler Dalling
- Mike Martin
- Mike ‘Mole’ Postons
- Nam Ngô of Vietnam Rider
- Natasha Anne Denvir
- Oto Seiler
- Paul Nunnery
- Tim Port & the Tremough Innovation Centre
- The Helicopter Museum, Weston-Super-Mare
- Tony Gillham
- Verena Berghoff
- Virgil Cain
Rising Storm 2 Babies
- Albert ‘Bertie’ Barham
- Ella Steger
- Soren Jeffrey
TRIPWIRE INTERACTIVE
President
- John Gibson
Vice President
- Alan Wilson
Lead Designer
- Adam Hatch
Additional Design
- Jared Creasy
- Mike Stone
- Kevin Butt
Marketing Director
- Mike Schmidt
Community Manager
- Jared Creasy
Additional Community Management
- Mia Quattrochi
Audio Director
- Mark Muraski
Sound Designer
- Ryan See
US Music Composer
- Lennie Moore
Vietnamese Music Composer
- Chris Rickwood
Lead Programmer
- Andrew Ladenberger
Principle Engine Programmer
- Sakib Saikia
Senior Programmer
- Josh Rowan
Senior Software Engineer
- Christian Schneider
Additional Effects Support
- Santiago Sanchez
Production Director
- Jimi Doss
Producer
- Mike Stone
Associate Producer
- Thomas Dahlberg
Junior Accountant
- Amanda Harrison
QA Manager
- Sean Manzano
Lead QA
- James LaMarr
QA
- Donal Gordon
- Ian Kaleta
Giant Studios
Producer
- Candice Alger
Production Supervisor
- Matt Madden
Technical Producer
- Sarah Mattes
Mocap Supervisor
- Kevin Cushing
Mocap Technical Director
- Ken Murano
Mocap AD
- Scott Owen
Realtime System Operator
- Connor Murphy
Database
- Crystal Rainone
Calibration / Talent Prep / Realtime System Operators
- Ryan Adams
Calibration / Talent Prep / Stage Assistant
- Andrew Hepp
Motion Editors
- Carol Madrigal
- Alan Hodges
- Chris Stalwart
MoCap Actor
- Kevin Dorman
Special Thanks
- Al Nelson
- Jonathan Betancourt
- David Goldfarb
- Cody Owens
Uses Bink Video, Copyright ©1997-2017 by RAD Game Tools, Inc.
“Run Through the Jungle” by Creedence Clearwater Revival courtesy of Concord Music Group, Inc.
Thanks to Vietnam War National Archives https://archive.org/details/gov.archives.arc.1663615 Additional thanks to http://mjranum-stock.deviantart.com/
This software product includes Autodesk® Human IK® property of Autodesk, Inc. ©2017, Autodesk, Inc. Autodesk, “Autodesk® Human IK®“ is a registered trademark or trademarks of Autodesk, Inc. All rights reserved.
Powered by Wwise ©2006-2017 Audiokinetic Inc. All rights reserved.
Unreal® Engine, Copyright ©1998 – 2017, Epic Games, Inc. All rights reserved. Unreal® is a registered trademark of Epic Games, Inc.
Steam®, Steamworks® and the Steamworks logo are registered trademarks of Valve Software Inc. in the USA and other countries. All rights reserved. ©2017 Valve Corporation.
Red Orchestra, Rising Storm ©2006-2017 by Tripwire Interactive. Red Orchestra® and Rising Storm® are registered trademarks of Tripwire Interactive in the USA and other countries. All rights reserved.