Gameplay Mechanics: Difference between revisions
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(Created page with "===== Gameplay Mechanics ===== The various mechanics seen during gameplay. ==== Weapon Mechanics ==== (Help Check and Revise) * Recoil * Sway * Breathing &...") |
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The various mechanics seen during gameplay. | The various mechanics seen during gameplay. | ||
=== Weapon Mechanics === | |||
(Help Check and Revise) | (Help Check and Revise) | ||
*[[Recoil]] | |||
*[[Sway]] | |||
*[[Breathing & Controlled Breathing]] | |||
*[[MG Barrel Temperature]] | |||
*[[Reloading & Check Ammo]] | |||
*[[Bayonets & Melee Bash]] | |||
*[[Retractable Stocks]] | |||
*[[Switching Fire Modes]] | |||
*[[Ranging Sights]] | |||
*[[Suppression]] | |||
*[[Resupply Areas]] | |||
*[[Ballistics]] *WIP* (Need Descriptions) | |||
*[[Bullet Penetration]] | |||
*[[Weapon Resting]] | |||
*[[Bipods]] | |||
*[[Scopes]] | |||
*[[Fixed HMG]] | |||
*[[Traps]] | |||
*[[Grenades & Explosives]] | |||
=== Loadouts === | |||
*[[Weapon Variants]] | |||
*[[Ammo Loadouts]] *WIP* (Need Picture) | |||
=== Movement === | |||
*[[Sprinting]] | |||
*[[Stances]] (Standing/crouch/prone) | |||
*[[Stamina]] | |||
*[[Leaning]] | |||
*[[Encumbrance]] | |||
*[[Incline Throttling]] | |||
*[[Mantling]] | |||
*[[Climbing]] | |||
*[[Camouflage]] | |||
=== Scoring === | |||
*[[Points]] / XP | |||
=== Objectives === | |||
(Entire Section Needs Descriptions) | (Entire Section Needs Descriptions) | ||
*[[Capturing Objectives]] *WIP* | |||
*[[Defending Objectives]] *WIP* | |||
*[[Squad Bonus]] *WIP* | |||
=== Misc === | |||
(Entire Section Needs Descriptions) | (Entire Section Needs Descriptions) | ||
*[[Bleeding & Bandaging]] | |||
*[[Resupplying Machine Gunners]] *WIP* | |||
*[[Spotting Enemies]] *WIP* | |||
*[[Overhead Map]] *WIP* | |||
*[[Communication]] *WIP* | |||
*[[Binoculars]] *WIP* | |||
*[[Squad Leaders]] *WIP* | |||
*[[Squad Spawning]] *WIP* | |||
*[[Marking Fire Support Coordinates]] *WIP* | |||
*[[Smoke Grenades]] / [[misc:Signal Smoke]] *WIP* | |||
*[[Commander Radios & Radioman]] *WIP* |
Revision as of 17:20, 21 July 2018
The various mechanics seen during gameplay.
Weapon Mechanics
(Help Check and Revise)
- Recoil
- Sway
- Breathing & Controlled Breathing
- MG Barrel Temperature
- Reloading & Check Ammo
- Bayonets & Melee Bash
- Retractable Stocks
- Switching Fire Modes
- Ranging Sights
- Suppression
- Resupply Areas
- Ballistics *WIP* (Need Descriptions)
- Bullet Penetration
- Weapon Resting
- Bipods
- Scopes
- Fixed HMG
- Traps
- Grenades & Explosives
Loadouts
- Weapon Variants
- Ammo Loadouts *WIP* (Need Picture)
Movement
- Sprinting
- Stances (Standing/crouch/prone)
- Stamina
- Leaning
- Encumbrance
- Incline Throttling
- Mantling
- Climbing
- Camouflage
Scoring
- Points / XP
Objectives
(Entire Section Needs Descriptions)
- Capturing Objectives *WIP*
- Defending Objectives *WIP*
- Squad Bonus *WIP*
Misc
(Entire Section Needs Descriptions)
- Bleeding & Bandaging
- Resupplying Machine Gunners *WIP*
- Spotting Enemies *WIP*
- Overhead Map *WIP*
- Communication *WIP*
- Binoculars *WIP*
- Squad Leaders *WIP*
- Squad Spawning *WIP*
- Marking Fire Support Coordinates *WIP*
- Smoke Grenades / misc:Signal Smoke *WIP*
- Commander Radios & Radioman *WIP*