Gameplay Mechanics
Gameplay Mechanics
The various mechanics seen during gameplay.
Weapon Mechanics
(Help Check and Revise)
* Recoil * Sway * Breathing & Controlled Breathing * MG Barrel Temperature * Reloading & Check Ammo * Bayonets & Melee Bash * Retractable Stocks * Switching Fire Modes * Ranging Sights * Suppression * Resupply Areas * Ballistics *WIP* (Need Descriptions) * Bullet Penetration * Weapon Resting * Bipods * Scopes * Fixed HMG * Traps * Grenades & Explosives
Loadouts
* Weapon Variants * Ammo Loadouts *WIP* (Need Picture)
Movement
* Sprinting * Stances (Standing/crouch/prone) * Stamina * Leaning * Encumbrance * Incline Throttling * Mantling * Climbing * Camouflage
Scoring
* Points / XP
Objectives
(Entire Section Needs Descriptions)
* Capturing Objectives *WIP* * Defending Objectives *WIP* * Squad Bonus *WIP*
Misc
(Entire Section Needs Descriptions)
* Bleeding & Bandaging * Resupplying Machine Gunners *WIP* * Spotting Enemies *WIP* * Overhead Map *WIP* * Communication *WIP* * Binoculars *WIP* * Squad Leaders *WIP* * Squad Spawning *WIP* * Marking Fire Support Coordinates *WIP* * Smoke Grenades / misc:Signal Smoke *WIP* * Commander Radios & Radioman *WIP*